neurix / PRODUCT  ·  Software Engineering

Professional Editing Software Built from the Ground Up

From blank canvas to production-grade creative tool.

Professional Editing Software Built from the Ground Up

Render speed improvement

200+

Users at launch

10 weeks

Build duration

8

Plugin modules shipped

Overview

A creative tools startup needed a fully custom editing platform no off-the-shelf solution could meet their requirements. Neurix designed and engineered the entire product from architecture to launch.

The Challenge

Existing editing tools either lacked the performance or the flexibility the client needed. They required a custom renderer, a timeline-based workflow, real-time collaboration between users, and an extensible plugin system none of which existed in the market at the right price point.

What We Built

We built a web-based editing application with a custom canvas renderer using WebGL, a drag-and-drop timeline interface, and a real-time collaboration layer built on CRDTs. The backend handles asset storage, versioning, and rendering jobs. The plugin architecture lets the client extend functionality without touching core code.

Outcome

The platform launched on schedule and immediately onboarded the client's first 200 users. Performance benchmarks exceeded targets renders complete 3× faster than the tool they were replacing. The client has since raised a seed round with the product as their primary demo.

Tech Stack

ReactTypeScriptWebGLNode.jsWebSocketsCRDTsFFmpegAWS S3PostgreSQL

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